The 'interactive fiction' format hasn't changed in any fundamental way since the early 1970s, in the same way that the format of the novel hasn't since 1700.
More Quotes from Graham Nelson:
By the new year of 1994, it had grown up into Inform 4 and could produce games twice as large.Graham Nelson
The most frequent complaint is that it's hard. True. it's a hard game to win Also, many people ask me how to use the secret debugging commands, apparently under the impression that I'll tell them.
Graham Nelson
At the end of April I archived 'Curses' and Inform, and announced them on the newsgroups.
Graham Nelson
Players very widely disagree with me about what's hard and what's easy. and in a way, 'I won, but it was a fight' is the best compliment a game can receive.
Graham Nelson
Writing a really general parser is a major but different undertaking, by far the hardest points being sensitivity to context and resolution of ambiguity.
Graham Nelson
It's frequently over-praised now, and I've enjoyed watching a generation of 'angry young men' critics beginning to say, well what's so good
Graham Nelson
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Based on Keywords: interactiveFirst, people don't read novels off screens, and they don't have a tendency to shell out real money for books when they don't retain anything physically for their money.
Jack L. Chalker
After Barbarossa and Pearl Harbor, the war tide slowly turned against the Axis.
Alexander Dubcek
Over the last couple of years I have gotten an average of 2,000 letters a week from fans.
Davy Jones