Now having said that, I realize that releasing a film in the real world is like trying to get General Motors to release a handmade car.
Now having said that, I realize that releasing a film in the real world is like trying to get General Motors to release a handmade car.
These films however, have ambiguity built into them, because it's too easy in film to make a strident work of propaganda or advertising, which are really the same thing anyway, meaning the message is unmistakable.
Remember that the film is about the digital domain. From the point of view of the scenario, images are evil demons, if I can be so bold.
So the location for this film is the images themselves - what is traditionally called stock and archival images. Then we animated those images.
It is very easy to make clear what you want a film to say, but I did not wish to engage in overt propaganda, even for the right cause. I wanted to create an experience through the films, something where people could have the freedom of their own response to them.
But in fact if you look at film as a metaphor, only through the negative can you have the positive print. What I'm trying to get to is the positive value of negation.
© 2020 Inspirational Stories
© 2020 Inspirational Stories