Michael Goodman Quotes (39 Quotes)


    For that reason, he thinks the record labels will continue to see declining sales. Ultimately the system has to blow up from top to bottom, ... The industry is going to get a lot worse and see a lot more pain before it gets better.

    The most successful companies are the ones that realize that the lines between broadband and mobile will blur and be gone in a matter of years. It will become irrelevant what type of device games, music and movies are played on.

    The good players and quirky personalities are certainly out there. It's like the 'World Series of Poker' -- no one would have thought that people want to watch a bunch of people sitting around a table playing cards, but it has become very popular.

    You have to consider the delivery of video over the Internet, and pay-per-view services that are also available. It will take a while before the high-definition video hardware is out there, and if Microsoft does well with the Xbox 360, there could be a lot of HD DVD players being sold.

    If you don't offer consumers a legal alternative, they're going to migrate to an illegal alternative.


    It has global appeal, unlike most games that do well in either Asia or the U.S. but typically not in both regions.

    The music download services are certainly seeing healthy interest. Especially with digital-rights management issues largely addressed and record labels becoming more involved, the sector should continue its growth rate.

    This is a demographic that is very used to listening to digital music. What is a little surprising about it is the actual purchases that are occurring. Generally the under-25 set goes to file sharing before legitimate download services.

    Warner is taking advantage of the P2P architecture, which is a faster, more efficient method of distributing content that requires less bandwidth than traditional download services.

    Some of these games also include free access to basic levels that are supported by advertisements that are integrated into the games themselves.

    Gambling is illegal in the U.S., and there are many different state laws regulating it, but all of the online gaming businesses are located overseas, where the government has no jurisdiction. How will this new law be enforced Will the government track the online activities of the millions of people involved in online gambling

    People dedicated to committing piracy are going to find ways to do it. Lawsuits and other action by the RIAA serve to remind people that this is illegal activity and that they are being watched.

    By becoming part of a larger media group, it allows them to leverage wider distribution. For somebody who is a media conglomerate, it's worth more because they can package it with other channels.

    With a lot of classic programming, it's not airing anywhere. It's just collecting digital dust. Anything the studios make is gravy.

    That's what gets the word of mouth going, that's what gets consumers saying, 'I've got to have this game, and I got to have this system to play it.'

    It's way too early to declare a winner. There most likely won't be any products making an impact on the market for two or three years.

    The marketplace is very different today than it was 10 years ago when Sony dominated the industry. It's not a clear-cut case of, if they get their act together, they'll own this space. The space has become too competitive.

    The music on both is pretty much the same. It's the N.F.L. and Ellen DeGeneres that builds a brand in the market, not 30 channels of rock music.

    There's no reason whatsoever for women or couples to suffer through menopause,

    When the dust settles in three years or so, Sony will be back up on top. But it will be a close race,

    It's certainly been a very slow recovery for New England over the last several years, and this new data is certainly consistent with that.

    One of the lessons we've certainly learned is you can't stem the technology tide, ... Peer-to-peer networks are here to stay and that begs the question, 'How do you live and work with them rather than let them be a source of piracy'

    They can do that because there are additional revenue streams available beyond the hardware. That changes the dynamics when you think of the company taking a 200 loss per console.

    The key to the console is not the platform - by itself, PlayStation 2 is nothing but a big paperweight, ... It's the game that makes it, and taking advantage of the features that it has.

    I know that because my grandfather founded the company.

    The release date is critical because it gives Microsoft a six month head start over the projected launches of Sony's PlayStation 3 and Nintendo Revolution.

    If you're looking to have this market develop, this is a really bad time to increase rates. You need to be careful about killing the golden goose. If they do raise rates, they're just getting greedy, and they're running a very significant risk of seeing those rates decline significantly.

    The broadcast networks realize that there is a secondary market available for their content with these types of services. After the initial airing of shows, there isn't much opportunity to cash in on the programming, but now they can license it for recording.

    And for Real, this is a good way to drive subscription revenues.

    There's no one form of one single magic bullet in terms of advertising.

    Women that are able to stay with an exercise program, eat a balanced diet and diminish the stress in their lives is really where it's at,

    MTV has done an incredible job of building trust with young music consumers. But there's a line between entertainment and infomercials, and there's a real risk they will damage their brand if they are seen as just another retailer trying to sell something.


    When they have interacted, it's been because one division didn't like what another division was doing. And depending on who won that debate, bad decisions were made.

    As technology improves, publishers and designers are going to do more. It takes time to do more. Time equals money, so the cost of the game goes up.

    Although the in-game advertising market is still relatively untapped, its promising business model will lead to swift market development. Effectively competing in the interactive gaming market for the video game and advertising communities requires careful attention to the intricacies of the industry.

    The tools are in place to regulate sales of these game, including a well-known rating system. The problem is that parents, who are often the ones buying these games, are not paying attention to the rating system, and retailers are ignoring the restrictions. There have to be ramifications for those retailers.

    There is a clear bifurcation between older listeners who buy music online versus younger listeners who get it free, ... The Beatles won't bring in a new generation of users but it will boost revenue because it will appeal to the segment of older listeners who are already buying music online.

    The number of units they sell will be critical. There's more than enough demand to meet 3 million. The question is whether there's enough supply to meet that demand.


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