Douglas Lowenstein Quotes (24 Quotes)


    This resolution is hardly surprising since the APA has made it clear over a long period of time that it believes violent video games are harmful and thus justify enactment of unconstitutional restrictions on First Amendment freedoms,

    It was clear to everyone that the proposal would be found unconstitutional and would waste taxpayers' dollars in a protracted legal fight that would leave parents no better off.

    In 2004, video games flew off the shelves as eight titles were sold per second per day throughout the year, evidence of the continuing vast popularity of games among consumers of all ages. This industry remains strong and poised for renewed double digit growth over the next five years as we enter a new cycle of video game console launches. The future could not be brighter.

    The 2004 sales figures are impressive, especially as we enter the twilight of this hardware cycle, and more significantly, looking ahead, the video game industry shows no signs of slowing down. No other entertainment industry has posted the sustained growth over the last decade generated by the video game sector, and given the technological and creative advances ahead, all signs point to surging growth and more record sales for many years to come.

    This research suggests that proposals to regulate video games may backfire with American voters who, unlike some elected officials, appear to fully understand that they should control the entertainment that comes into their homes.


    The data provides further evidence dispelling the myth that game playing is dominated by teens. It tells us that parents see games both as an enjoyable activity on their own and one that allows them to engage with their children as well.

    Though George Lucas has long been recognized for his tremendous contributions to the world of film, he has also been a leader in the video game business, creating amazing game experiences for players around the globe through one of the industry's most successful companies, ... Our industry and its consumers have benefited greatly from Mr. Lucas work over the years, and we are proud to recognize him as this year's Champion honoree.

    The combination of these new controls, the existing ESRB rating system, and voluntary commitments by retailers not to sell Mature and Adult Only games to minors strikes the right balance between strong self-regulation and the ultimate responsibility of parents to take charge of the media their kids consume.

    We deeply respect the concerns of the governor and the legislature that gave rise to the law.

    The ESA called the sentencing a clarion warning for others contemplating computer and video game piracy, ... sentences of this magnitude send a clear message to game retailers that selling pirate products has serious consequences, including prosecution to the fullest extent of the law.

    As the global computer and video game industry enters an important creative and technological transition, the early sell out of E3Expo affirms the critical importance of this event. As the first place to see the most anticipated next generation hardware and software titles, and the best place to learn about the industry through its unrivaled conference program, E3Expo 2006 will offer attendees an unparalleled view of the business of games.

    It is not up to any industry or the government to set standards for what kids can see or do that is the role of parents. Everyone involved with this misguided law has known from the start that it is an unconstitutional infringement on the First Amendment

    It's very clear that in Taiwan, for example, there's a significant organized crime element that has been involved in making a business of software piracy, ... Organized crime families raise the money and then make the investments for illegal CD replication facilities in China, in Paraguay.

    In 2004, the average game buyer was 37 years old and the average game player was 30. Knowing this, our industry creates a wide range of content for a diverse consumer audience, just as other entertainment industries do. And, it's illogical that video games would be treated more harshly than R-rated movies or music CDs with parental warning labels, both of which can be legally viewed and sold to minors. How can you treat a video game based on James Bond any different than a book or movie based on the same subject matter.

    it's illogical that video games be treated more harshly than R-rated movies or music CDs with parental warning labels, both of which can be legally viewed and sold to minors.

    AB1179 is punitive against retailers, will waste limited taxpayer dollars, and when it is struck down by the courts, as has been the fate of similar statutes, parents will be no better off for this effort to damage one of the state's fastest-growing and m

    Top games now debut with the same hype and anticipation accorded top movies and music albums, and often outsell them. Tremendous amounts of time, money, and talent go into developing today's games. And whatever the platform, there is something challenging, interesting, and exciting for virtually everyone.

    E3 exhibitors tell us that almost 80 percent of the products that will be displayed at this year's show are expected to be on store shelves in time for the 2001 holiday season, ... So, if you want to know what the more than 60 percent of Americans who play computer and video games will be asking for this holiday season, you need to be at E3, the world's most important forum for the launch of interactive entertainment products and technologies.

    We are disappointed that politicians of both parties chose to toss overboard the First Amendment and free artistic and creative expression in favor of political expediency,

    And, as with similar legislation, the ESA believes that the MI law would be considered a violation of the First Amendment. If this law is implemented, it will not only limit First Amendment rights for Michigan's residents, but, by virtue of its vagueness, it will also create a huge amount of confusion for Michigan's retailers, parents, and video game developers, ... I'm confident the court will affirm our position given the rulings on similar statutes in other jurisdictions indeed, the facts, the science, the law, and the U.S. Constitution have not changed since those decisions were handed down.

    I am proud that each console maker has taken the initiative to give power to the parents.

    Interactive entertainment is going through a dynamic period, ... Video and PC games are becoming ubiquitous worldwide as the industry ... (creates) new technology and a range of content to keep up with growing demand from consumers.

    ...the State has left little choice, and this petition is consistent with the rules of the federal courts regarding award of attorney's fees to prevailing parties.

    Todays disclosure is a logical extension of the commitment of console makers to empowering parents. I am proud that each console maker has taken the initiative to give power to the parents, offering technology not available for DVD players or even portable music players that will allow parents to control the entertainment their children access.


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