My reading is extremely eclectic. Lately I've been teaching myself computer graphics, so I'm reading a lot about that. I read books of trivia, of facts.
My reading is extremely eclectic. Lately I've been teaching myself computer graphics, so I'm reading a lot about that. I read books of trivia, of facts.
My particular aesthetic of light and color and design wouldn't change as a result of working with computer graphics rather than with slit scan or miniatures.
Public discussions are part of what it takes to make changes in the trillions of graphics published each year.
I have never seen a game's graphics look so sharp and clean. The sound design for the game is also unique on the Xbox. The memory on this system allowed us to provide the user with 5.1 Dolby surround sound for home theatre owners.
Clearly, if we'd had the kind of computer graphics capability then that we have now, the Star Gate sequence would be much more complex than flat planes of light and color.
We're quite into graphics that are simultaneously two- and three-dimensional. But I can't really elaborate any further because it's not something - we haven't really perfected it.
Loads of computer graphics equals a terrible video in my book.
There are already a lot of devices in our lives that have rich text or the ability to handle graphics. Our devices are designed to be understood in less than a quarter of a second.
I think the work that they do and the style of 3D graphics is absolutely fabulous and I think it's a great brush to use for some stories. And there are other brushes that I think are exclusive to a different kind of story.
The Apple has the fewest bells and whistles. It has simple sound and few graphics special effects. In a way, that is a weakness because markets for the other machines are getting bigger.
It can't be stressed enough that in order to produce great graphics, you have to have a good product and a good client capable of making decisions.
Stanley Kubrick knew we had good graphics around MIT and came to my lab to find out how to do it. We had some really good stuff. I was very impressed with Kubrick; he knew all the graphics work I had ever heard of, and probably more.
The days when you needed amazing Silicon Graphics machines to run animation software are gone now.
Because of the nature of Moore's law, anything that an extremely clever graphics programmer can do at one point can be replicated by a merely competent programmer some number of years later.
From a technical point of view, there seemed to me to be absolutely no reason why - with the existing technology - we couldn't do very high quality audio, because whereas the boom in digital graphics is ongoing, the boom in digital audio has already happened.
I got my diploma from Ealing College of Art, in graphics and illustration.
© 2020 Inspirational Stories
© 2020 Inspirational Stories