Duval and Caan were not easy things to make happen, but they were very open-minded to it. They both lent very great performances to the game. You could see how they reached back and grabbed that character from . . . 30 years earlier and kind of pulled that character forward.
More Quotes from David DeMartini:
We went into this venture taking into consideration the establishment of a brand new franchise. Our intention is to make two and three. We are trying to be epic with this experience.David DeMartini
He didn't want a whole bunch of people sitting around listening to him.
David DeMartini
Much like he had an opportunity to work with Puzo and kind of evolve the book into a screenplay - which obviously required some modification to what Puzo had done - I just hope that he respects that we were targeting a different customer and we're trying to keep this fiction alive. The book's a great book the movie's Academy Award winning and hopefully the game will get a tremendous amount of acclaim as well. Just respect each of those works for what they are, I think that's the best way for us all to look at it.
David DeMartini
We spent an afternoon with him and showed him what we had done with some other gaming properties and told him it would have been an honor and a pleasure to work with him. At the time he declined and said he wasn't interested in working with us.
David DeMartini
The Godfather is one of the most exciting, dramatic and memorable works of fiction in the world for the videogame, we felt it was important to build a complex and responsive open-world that puts you in the heart of the action. The deeper you are into the experience the better the game gets.
David DeMartini
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