There are interactions with characters within the game which I think are pretty neatly done considering the limitations that you have to work with. I mean, a computer can't really generate a character that talks back and forth with you successfully.
More Quotes from Fred Saberhagen:
I guess if one set of my books was selling like Stephen King's, and the other wasn't selling at all, editors would want me to do the ones that sold like Stephen King's. But they seem to be willing to let me pick what I want to do next.Fred Saberhagen
I doubt I'll ever do another book collaboration; I've been spoiled. Roger and I both happened to move to New Mexico at about the same time, when we each had a family of young kids to raise. Socializing seemed to lead naturally to working together.
Fred Saberhagen
I had immediate success in the sense that I sold something right off the bat. I thought it was going to be a piece of cake and it really wasn't. I have drawers full of - or I did have - drawers full of rejection slips.
Fred Saberhagen
I wouldn't like to just do one story or one type of stories all the time.
Fred Saberhagen
I wrote speculative fiction because I loved to read it, and thought I could do better than some of the people who were getting published.
Fred Saberhagen
I don't know why a computer game can't be an art form just as a puppet show or an opera is. I'm still interested in computer games as something I would like to work on someday.
Fred Saberhagen
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Based on Topics: Characters Quotes, Computers & Technology QuotesBased on Keywords: interactions, neatly
If the laws could speak for themselves, they would complain of the lawyers in the first place.
Lord Halifax
War paralyzes your courage and deadens the spirit of true manhood.
Alexander Berkman
Nature should have been pleased to have made this age miserable, without making it also ridiculous.
Elizabeth Hardwick